A downloadable plugin

This is a small plugin for Godot that exposes child properties onto parent nodes by setting up property hints.

Let's say you have an Character class that may include several nodes such as HealthComponent or AttackComponent. You'd like to expose those components' properties onto the owner node so you can tweak those values for each instance. The Expose Them Properties! plugin allows you to do that without compromising your code.

AssetLib page.
Full documentation on GitHub.

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